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About DevCol ​

DevCol ("development collaboration") is an indie game built in the open, using Unreal Engine. The project is developed by a solo/small team, and the goal is simple: build the game where the people who'll eventually play it can watch, react, and influence it along the way — instead of waiting until launch to hear from anyone.

What "in the open" means here ​

  • Devlog — regular, honest progress notes: what got built, what broke, what changed direction and why. Not just polished trailers.
  • Wiki — living documentation of the game's systems and lore as they're designed, not a marketing sheet written after the fact.
  • Community first — feedback from Discord, YouTube comments, and social channels is treated as real input into design decisions, not just engagement.

Why this site exists ​

This site serves three purposes:

  1. A devlog archive of the game's development.
  2. A wiki for game systems, lore, and FAQ as they're built out.
  3. A lightweight portfolio of the work behind DevCol.

Get in touch ​

See the Contact page, or find DevCol on Discord, X, and YouTube.

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